AI Dungeon Feature and Bug Reports

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Quest Trees

Allow us to create quest trees in which one or two quests can go off of one quest that you've just completed. So as an example you could set up a world in which two factions exist and after completing the quest to discover both factions you gain two quests, each of which are joining either faction. You could also allow us to lock out some quests after completing another. Ex. If you join faction 1 then the quest for joining faction 2 says "failed" or "unavailable".

  • Guest
  • Jan 15 2021
  • Will not do
  • Attach files
  • Admin
    Latitude Games commented
    3 Jan 11:48pm

    We love this request and see how much interest it has. For now we have decided that this is not a feature we will be adding to AI Dungeon in the near future. We’re planning and experience like this for Voyage. Thank you for your feedback and for supporting AI Dungeon.

  • Guest commented
    6 Mar, 2021 10:06am

    It would also be cool if there could be a "generate quest" random button

  • Guest commented
    25 Jan, 2021 04:51pm

    I imagine something like that would be nice in AI Dungeon

    • Talk to a recruiter.

      • Win the Guard test.

      • Win the Archers and Crossbowmen test.

      • Try out the Entrertainer's test.

      • Pass in the Animal Handlers' test.

    • Be hired to the caravan.

      • Set out to travel with the caravan.

        • The caravan reaches Ayun on the Mashandi border.

          • The caravan gets to Ein Arris, the capital of Mashanda.